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How to Play Briscola Chiamata

Briscola Chiamata takes the classic two-player duel and turns it into a five-player game of hidden alliances. One player calls a card they don't hold — and whoever's got it becomes their secret partner for the hand. Nobody else at the table knows who's on which side until the cards start falling.

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Players5 Players
Deck40 cards
GoalMajority of 120 points
Play time~15 minutes

Overview

Briscola Chiamata — sometimes called "chiamata all'asso" — is the five-player calling variant of Italy's favourite trick-taking game. The core rules of a trick are pure Briscola: highest trump wins, or the highest card of the suit led if no trump was played. What changes everything is the call at the start of the hand. One player sets the trump suit and names a specific card, usually an Ace, that they don't hold. Whoever's got it is secretly on their team for the rest of the deal — a hidden pair up against the other three, with nobody quite sure who to trust until the right card hits the table.

How to Play

  1. Deal. All 40 cards are dealt out evenly, eight to each of the five players. Unlike two-player Briscola, there's no leftover draw pile — every card is in someone's hand from the start.
  2. Make the call. The caller (usually chosen by the deal, or by whoever wants to gamble on a strong hand) announces the trump suit, then names a card in that suit — typically the Ace — that isn't in their own hand.
  3. Find the partner. Whoever is holding the called card is now the caller's secret partner. Neither of them announces it. The rest of the table has to watch the tricks to work out who's paired with whom.
  4. Lead a card. Play proceeds around the table with each player leading in turn. As in standard Briscola, there's no obligation to follow suit — any card can be played.
  5. Win the trick. The highest trump played wins the trick. If nobody played a trump, the highest card of the suit that was led takes it. The trick winner collects the cards and leads next.
  6. Play out the hand. Keep going until all eight tricks are played and every card is gone.
  7. Reveal and score. Add up the points captured by the caller's team (the caller plus their secret partner) against the other three players. Because the teams are uneven — two against three — the caller's side needs a smaller share of the 120 points to win the hand.

Card Values & Points

Point values are identical to standard Briscola — only five cards in each suit carry any weight.

There are 120 points in the deck in total. Since the caller's team has two players against three, they're playing for a smaller slice of the points — usually just under half — while the larger team needs a clear majority to win the hand.

Strategy Tips

Frequently Asked Questions

How many players does Briscola Chiamata need?

Briscola Chiamata is played by exactly five players, each on their own, with two secret teams formed by a call made at the start of the hand.

How are the cards dealt?

The full 40-card deck is dealt out evenly, eight cards to each of the five players. There is no leftover draw pile, so every card is in play from the very first trick.

How is the trump suit chosen?

The caller names a suit as trump for the hand, then calls a card — almost always an Ace — that they don't hold in their own hand. Whoever is holding that card becomes their secret partner.

How do the teams work?

The caller and their secret partner form a two-player team against the other three players. Nobody announces who the partner is — it's revealed only when that card is played or the hand ends.

How is Briscola Chiamata scored?

The 120 points in the deck are split between the two teams based on captured cards. Because one team has two players and the other has three, the caller's pair needs a smaller share of the points to win the hand.

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