Scopa is Italy's classic "sweeping" card game — simple to learn, endlessly replayable, and full of small tactical decisions. Capture cards by matching values on the table, chase the prized sette bello, and try to clear the table completely for a scopa. Learn the rules here, then play free with guided practice hands.
Scopa is a "fishing" or capturing game: instead of trumping your opponent, you capture cards from a shared table by matching values. It rewards careful counting and table awareness far more than luck — a big part of the fun is remembering what's already been played and predicting what your opponent is holding.
Scopa is usually played by two players, or by four in two fixed partnerships sitting opposite each other.
Scopa uses a 40-card Italian deck with four suits (Coins, Cups, Swords, Clubs) numbered Ace to Seven plus three face cards. With a standard 52-card deck, remove the 8s, 9s, and 10s.
A scopa, or "sweep", happens when a played card captures every card left on the table at once, clearing it completely. Each sweep is worth an extra point at scoring time.
The sette bello is the Seven of Coins (Diamonds in a standard deck). Capturing it is worth one guaranteed point every hand, making it one of the most fought-over cards in the game.
At the end of each hand, points are awarded for: most cards captured, most coin-suit cards captured, holding the sette bello, and highest primiera (best combination of one card per suit). Each sweep during play adds a bonus point. First player or team to 11 points across hands wins.